Dragons. When I was growing up, I had two favourite gaming heroes - Crash Bandicoot and Spyro the Dragon. Unlike Crash, where I played the games out of sequence, with Spyro I played it in release order. Even after playing nearly all the games since, it still remains my favourite. So the question is: why?
This mysterious feel also lends itself to the soundtrack. There is a strange aspect of this soundtrack. The first four Spyro games have the same composer, Stewart Copeland. However, this has a unique feeling that others in the series don’t have, with the direction of both feel and sound changing considerably compared to this original effort.
Sparx: "Look at at thooose Gnorcs Spyro! Theey arre Scarey!"
Spyro: "Don't worry Sparx, my charge move and flame breath will take care of them!"
My One Big Highlight
The original Spyro the Dragon has a very mysterious atmosphere compared to the sequels. One of the best examples of this Tree Tops. One of the hardest, trickiest levels in the whole Spyro franchise. You can't complete the level in one run because of the unconventional layout. But does the game explain this to you? Nope. The satisfaction when you find all the areas proves you are a platformer master!
Elephant In the Room
While it can prove to be quite tricky not having the hover move if your used to it from the sequels, Spyro the Dragon had one of the trickiest areas I have ever encountered in a platformer. In the level Haunted Towers, there is a section that involves supercharging and super gliding on a ramp you have already used, to a new area. It was so tricky it took me about 10 years to work it out for myself!