Time and Space.Giving the box art for A Crack in Time a quick glance, you may of mistaken it for a movie. There are no review scores, and on the back cover none of your usual bullet-point list of things the game includes.
Speaking of which, the reason why the series has endured for many years is the “kids” style of weapons and combat. While there isn’t a military focus like Ratchet & Clank 3 and others, it is still plentiful in all the alien worlds you explore. Some fan-favourite weapons make a comeback, like Mr. Zurkon and the Negotiator, whereas there are new weapons to try out. What about the Buzz Blades Mag-Net Launcher has dozens of blades flying through the air to your enemies. The Mag-Net Launcher has a easy lock on system, which can target multiple targets at once. Weapon upgrades make them even better, which is great as all the weapons are as fun to use as they have always been!
Captain Qwark: "You know the thrusters you asked me to fix? Well erm... I didn't get round to it..."
Ratchet: "Oh brother. Looks like we are falling..."
My One Big Highlight
Picking one particular favourite moment is tricky, but I really like the new Hoverboots gadget, especially when you first use them. How can one simple gadget make a world of difference (see what I did there?) and transform Ratchet's platforming segments into something so fun and different. Good thing they work well and easy to use.